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	<title>ECMMO Team Blog &#187; World of Warcraft</title>
	<atom:link href="http://blog.ecmmo.com/category/world-of-warcraft/feed/" rel="self" type="application/rss+xml" />
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	<description>MMORGP News, Tips, and Guides</description>
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		<title>The ins and outs of chatlinks</title>
		<link>http://blog.ecmmo.com/2009/10/30/the-ins-and-outs-of-chatlinks/</link>
		<comments>http://blog.ecmmo.com/2009/10/30/the-ins-and-outs-of-chatlinks/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 20:05:23 +0000</pubDate>
		<dc:creator>Kevin</dc:creator>
				<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[World of Warcraft Guide]]></category>
		<category><![CDATA[abilities]]></category>
		<category><![CDATA[api]]></category>
		<category><![CDATA[chat]]></category>
		<category><![CDATA[chatlinks]]></category>
		<category><![CDATA[crafting]]></category>
		<category><![CDATA[enchanting]]></category>
		<category><![CDATA[epic-advice]]></category>
		<category><![CDATA[guides]]></category>
		<category><![CDATA[guilds]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[information]]></category>
		<category><![CDATA[item]]></category>
		<category><![CDATA[item-id]]></category>
		<category><![CDATA[itemlinks]]></category>
		<category><![CDATA[items]]></category>
		<category><![CDATA[mats]]></category>
		<category><![CDATA[professions]]></category>
		<category><![CDATA[sharing]]></category>
		<category><![CDATA[trade-channel]]></category>
		<category><![CDATA[useful]]></category>

		<guid isPermaLink="false">http://blog.ecmmo.com/?p=34</guid>
		<description><![CDATA[
I know &#8212; most of you will hear the word &#8220;chatlinks&#8221; and think of horrible  times in Trade channel where people are spamming the names of  abilities and items in different ways, from nonsense to offensive. But  chatlinking is a skill that isn&#8217;t talked about much, and there  definitely are place [...]]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><img src="http://www.blogcdn.com/www.wow.com/media/2009/10/chatlinkingaplenty-1256845120.jpg" border="1" alt="" hspace="4" vspace="4" /></div>
<p>I know &#8212; most of you will hear the word &#8220;chatlinks&#8221; and think of <a href="http://www.wow.com/2008/02/13/linking-quests-in-chat/">horrible  times in Trade channel</a> where people are spamming the names of  abilities and items in different ways, from nonsense to offensive. But  chatlinking is a skill that isn&#8217;t talked about much, and there  definitely are place where it&#8217;s useful (telling guild members about an  item that might help them, or linking an enchant to show what mats it  needs). So, <a href="http://epicadvice.com/questions/3147/how-do-you-chatlink-something-you-dont-have">encouraged  by this thread over on Epic Advice</a>, let&#8217;s run through a few of the  ways you can put links to items in the chat channel.</p>
<ul>
<li>First and foremost, we&#8217;ve always been able to link the names of  items by shift-clicking them &#8212; just open up a chat line by hitting  enter, and then shift-click anything in your inventory, and a clickable  link will appear in chat. This works in almost everything but &#8220;Say,&#8221; and  even then, the name will show up, it just won&#8217;t be clickable.</li>
<li>As you may have seen in the link above, <a href="http://wow.com/tag/patch-2.4">patch 2.4</a> made spells and  abilities linkable as well. You can also go into your professions  screens, and shift-click either the item (if you want to create a  clickable link for the created item) or the recipe that makes it (if you  want to show someone what mats are needed for a certain craftable  item). And quests are shift-clickable, too.</li>
<div style="position: absolute; top: -999px;left: -999px; font-color: #fff; "><strong><a href="http://www.uswowgold.com" title="wow gold">wow gold</a></strong></div>
<li>Outside of the items and abilities you have access to, there are  also a number of addons that will serve up links for what you&#8217;re  looking for. <a href="http://wow.curse.com/downloads/wow-addons/details/atlasloot-enhanced.aspx">Atlasloot</a> is probably the most popular (and it&#8217;s actually a standalone database  of items with the extra bonus of being able to link them all), but there  are addons like <a href="http://www.wowinterface.com/downloads/info4550-FizzwidgetLinkerator.html">Linkerator</a> as well that are specifically designed to hook you up with links of all  the items you see.</li>
<li>Outside of even the game, <a href="http://www.wow.com/2007/12/03/wowhead-adds-new-item-links/">Wowhead  implemented a linking service</a> a while ago that lets you click a  button in your browser that then gives you some code to paste into your <em>WoW</em> chat panel. That way, you can link items without ever seeing them in  any game or database.</li>
<li>And if you want to get really crazy, you can jump into the API,  and create your own <a href="http://www.wowwiki.com/ItemString">itemStrings</a>,  which are small clippings of code that will return item information  from the<em> WoW</em> client. If you look at the Wowhead copy and paste  code, you can see these at work &#8212; they&#8217;ll require some coding knowledge  on your part (and some extra research to figure out how it all fits  together), but if you know how to create an itemString, the item ID of  the item you&#8217;re looking for, and how to output that out to the chat  channel, you can <a href="http://www.wowwiki.com/ItemLink">make links</a> of any item you want.</li>
</ul>
<p>That last one is pretty advanced &#8212; with the default system and the  addons linked above, you&#8217;ll probably be able to cover all of your item  linking needs anyway. A game like <em>WoW</em> is all about getting gear  &#8212; examining what you&#8217;ve got, finding out where more is, and getting  better wherever you can. A solid knowledge of how to link and share item  information will help you do just that.</p>
]]></content:encoded>
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		<title>Ready Check: Communication for raid leaders</title>
		<link>http://blog.ecmmo.com/2009/10/30/ready-check-communication-for-raid-leaders/</link>
		<comments>http://blog.ecmmo.com/2009/10/30/ready-check-communication-for-raid-leaders/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 20:03:18 +0000</pubDate>
		<dc:creator>Kevin</dc:creator>
				<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[World of Warcraft Guide]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[guide]]></category>
		<category><![CDATA[guide-to-raid-leading]]></category>
		<category><![CDATA[leadership]]></category>
		<category><![CDATA[raid-communication]]></category>
		<category><![CDATA[raid-guide]]></category>
		<category><![CDATA[raid-leader]]></category>
		<category><![CDATA[raid-leader-communication]]></category>
		<category><![CDATA[raid-leader-guide]]></category>
		<category><![CDATA[raid-leading]]></category>
		<category><![CDATA[raiding-guide]]></category>
		<category><![CDATA[raids]]></category>
		<category><![CDATA[wow-guide]]></category>
		<category><![CDATA[wow-guide-to-raid-leading]]></category>
		<category><![CDATA[wow-raid-leader]]></category>
		<category><![CDATA[wow-raiding]]></category>
		<category><![CDATA[wow-raids]]></category>

		<guid isPermaLink="false">http://blog.ecmmo.com/?p=32</guid>
		<description><![CDATA[


Ready Check is a  column focusing on successful raiding for the serious raider. Hardcore  or casual, Vault of Archavon or Ulduar, everyone can get in on the  action and down some bosses. 
One of the most difficult tasks any raid leader is going to face will be  one of communication. Communication [...]]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><span style="font-style: italic;"><img src="http://www.blogcdn.com/www.wow.com/media/2009/10/communicate_icehowl.jpg" border="1" alt="" hspace="4" vspace="4" /><br />
</span></div>
<p><span style="font-style: italic;"><br />
<a href="http://www.wow.com/category/ready-check/">Ready Check</a> is a  column focusing on successful raiding for the serious raider. Hardcore  or casual, Vault of Archavon or Ulduar, everyone can get in on the  action and down some bosses. </span></p>
<p>One of the most difficult tasks any raid leader is going to face will be  one of communication. Communication is a complex, ugly issue. It can be  one of your strongest assets, but it can <em>equally</em> be your  biggest downfall. This is because communication operates on two levels.</p>
<p>First, there&#8217;s the obvious data-based communication. Things like &#8220;The  next boss is named Anub&#8217;arak&#8221; are data-based. It&#8217;s fact, unassailable,  and fairly meaningful. Almost everyone&#8217;s going to agree with  quantifiable information. You&#8217;re not going to round the corner of the  instance, and find something that&#8217;s <em>not</em> Anub&#8217;arak.
<div style="position: absolute; top: -999px;left: -999px; font-color: #fff; "><strong><a href="http://www.uswowgold.com" title="wow gold">wow gold</a></strong></div>
<p>Second, however, is &#8220;shadow&#8221; communication. This is a level of  communication that can be a great deal more complicated. In the absence  of quantifiable information, the recipient will &#8220;read into&#8221; your words a  whole series of meanings and concepts that you may not have intended.  For example, &#8220;This next boss is <a href="http://www.wow.com/tag/anubarak">Anub&#8217;arak</a>, so you should get  ready&#8221; can be interpreted as &#8220;Get ready <em>because we&#8217;re going right  now</em>&#8221; or &#8220;get ready by reading up on the boss strategies.&#8221; Now,  that&#8217;s a fairly hyperbolized example, but it&#8217;s a true one none-the-less.  We&#8217;ve all had experience with &#8220;I didn&#8217;t mean it like that&#8221; in our  lives.</p>
<p>One of the oldest business cliches is that &#8220;Workers don&#8217;t leave  companies, they leave supervisors.&#8221; While a raid leader isn&#8217;t a  supervisor in the same way as a business manager, some of the viable  tips from the corporate world can still apply to raiding life. Let&#8217;s  take a look after the jump at some simple tips to enhance communication.<br />
<span id="more-32"></span><br />
In the context of this post, I&#8217;m not necessarily talking about &#8220;on the  spot&#8221; communication, but the overall level of trust and engagement  between your raid leader and your raiders. This kind of meaningful  communication will enhance your raid&#8217;s trust and cohesion, and should  hopefully prove for a longer, more successful raid team.</p>
<p><strong>1. Pay attention to what your raiders tell you.</strong></p>
<p>Sure, it seems like a simple thing to understand when a team member  says, &#8220;I hate waiting around to find out if we have enough people to  raid.&#8221; That&#8217;s a fairly simple statement at the surface.</p>
<p>But if your raiders are saying that more than a few times in a row, then  you could be facing a more serious problem. Not only is their statement  true, but the repetition of that kind of complaint implies &#8220;I hate  waiting around <em>and I&#8217;m not going to do it much longer</em>.&#8221;</p>
<p>Be honest when you listen to your raiders. It&#8217;s easy to alt+tab and surf  the web when they&#8217;re talking to you, but resist that urge. Be present  and real in the conversation, and actually try and engage in what the  raider is telling you.</p>
<p><strong>2. Make time for each person in your group.</strong></p>
<p>It can be one hell of a task trying to talk to <em>every</em> active  raider in your raid group. Some simple napkin-math says that if you talk  to 24 raiders for 10 minutes a week, you&#8217;re looking at a 4 hour  commitment in raw communication. But, if you consider the standpoint  that your raiders are <em>also</em> spending their valuable time and  effort on the raid (maybe just as much as you), then 10 minutes a week  doesn&#8217;t seem unreasonable.</p>
<p>While you&#8217;ll probably have to find a middle ground, <a href="http://www.wow.com/2009/08/28/drama-mamas-venting/">taking  time to communicate</a> one-on-one with each of your raid members is  going to be key to their longevity with your raiding effort. It stresses  to <em>them</em> that you value their opinion and time, while allowing <em>you</em> the opportunity to satisfy the first tip: paying attention to what they  say.</p>
<p><strong>3. Ask engaging, maybe painful questions.</strong></p>
<p>Few raid leaders want to ask &#8220;Where are my biggest failures in the raid  as a leader, in your opinion?&#8221; It&#8217;s a pretty harsh pill to swallow if a <a href="http://www.wow.com/2009/09/25/drama-mamas-dealing/">raid  member opens up</a> and tells you where they think your weaknesses are.  But, still, you&#8217;re getting two things out of doing so.</p>
<p>Again, just like we said in #2, this communicates to the raider that you  value their opinion and knowledge. They&#8217;re trusting you with their time  and energy, so it seems fair to ask them whether they&#8217;re seeing a  return on that investment. It also channels purposeful, meaningful  feedback to you without having ugliness crop up in the middle of a raid.</p>
<p>The other thing you&#8217;ll get is another perspective. It&#8217;s not only  possible, but downright probable, that your raid&#8217;s going to have  perceptions and opinions different from your own. And while the raid  decisions are usually up to the raid leader, having another approach to  each problem will provide you <em>more</em> tools and <em>better</em> data to find your solutions.</p>
<p><strong>4. When you make decisions, communicate in a predictable way.</strong></p>
<p>Nothing frustrates team members more than finding out about decisions  from an unexpected source. If you usually communicate decisions on an  internet forum, it&#8217;s bad form to announce the information on Ventrilo  one night and leave it at that. You need to be consistent every time, to  reinforce what channels of communication you&#8217;re going to use.</p>
<p>If you announce raid lineups at the same time every week, your raid  members will know <em>that</em> is the day to check the forums. This  also provides you the opportunity to include <em>other</em> information  at the same time, insuring your raiders will actually encounter it.</p>
<p><strong>5. Be consistent about your message, goals, and values.</strong></p>
<p>If you&#8217;ve been saying for two weeks that you&#8217;re going to use DKP for a  loot system, but spend hours chatting about how a loot reel would be  pretty cool, you are guaranteed to confuse some of your raid members.</p>
<p>Sure, it seems somewhat restrictive to think that you have to monitor  what you&#8217;re saying even during &#8220;off times.&#8221; But you don&#8217;t stop being the  raid leader just because you&#8217;re not actively raiding. Your raid members  will continue to look to you for information and guidance. Be aware  that your communication will always be received, if your raiders are  capable of seeing it.</p>
<p><strong>6. Avoid surprises</strong></p>
<p>This is somewhat on the tertiary side of communications, since  expectations and surprises can be considered a leadership issue as much  as a communication issue. Still, the idea that you should avoid  &#8220;surprising&#8221; your raid members is a huge part of the &#8220;shadow&#8221;  communication I was talking about before.</p>
<p>Not only are surprises bad for morale (and thus an instant failure to  meet any existing expectation), they create a situation by which raiders  have to figure out <em>why</em> the surprise happened.</p>
<p>Have you spontaneously <a href="http://www.wow.com/2009/09/07/officers-quarters-guild-leader-loot-rage/#continued">changed loot rules</a>? In the absence of contrary  information, your raiders will wonder if maybe someone complained loudly  enough that you capitulated. Or, they might wonder if there&#8217;s a  statistical reason you changed your loot system, maybe to benefit  yourself.</p>
<p>Have you suddenly changed which instance you&#8217;re going to do? Your  raiders will speculate that maybe someone wasn&#8217;t pulling their own  weight. They&#8217;ll wonder if you lack the faith to go further in content.  Or, even worse, they might think you&#8217;re &#8220;bored&#8221; with them, and might  panic that you&#8217;ll leave for greener pastures.</p>
<p>Avoiding surprises means you never have to mitigate the stories people  make up for themselves.</p>
<p><strong>Summary</strong></p>
<p>Communication is pretty significant to any group. As you build your raid  group and try to extend its longevity, keeping these communication tips  should help you get a better, strong place. Good hunting out there.</p>
]]></content:encoded>
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		<title>Breakfast Topic: The future of the Horde</title>
		<link>http://blog.ecmmo.com/2009/10/30/breakfast-topic-the-future-of-the-horde/</link>
		<comments>http://blog.ecmmo.com/2009/10/30/breakfast-topic-the-future-of-the-horde/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 19:57:32 +0000</pubDate>
		<dc:creator>Mars</dc:creator>
				<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[World of Warcraft Guide]]></category>
		<category><![CDATA[alliance]]></category>
		<category><![CDATA[basic-campfire]]></category>
		<category><![CDATA[breakfast-topic]]></category>
		<category><![CDATA[cataclysm]]></category>
		<category><![CDATA[cataclysm-guide]]></category>
		<category><![CDATA[cataclysm-news]]></category>
		<category><![CDATA[cataclysm-races]]></category>
		<category><![CDATA[cataclysm-wow]]></category>
		<category><![CDATA[expanion]]></category>
		<category><![CDATA[expansion-three]]></category>
		<category><![CDATA[faction-balance]]></category>
		<category><![CDATA[garrosh]]></category>
		<category><![CDATA[garrosh-hellscream]]></category>
		<category><![CDATA[horde]]></category>
		<category><![CDATA[horde-leaders]]></category>
		<category><![CDATA[horde-leadership]]></category>
		<category><![CDATA[horde-vs-alliance]]></category>
		<category><![CDATA[next-xpac]]></category>
		<category><![CDATA[third-expansion]]></category>
		<category><![CDATA[third-xpac]]></category>
		<category><![CDATA[world-of-warcraft-cataclysm]]></category>
		<category><![CDATA[wow-4.0]]></category>
		<category><![CDATA[wow-4.0.2]]></category>
		<category><![CDATA[wow-cataclysm]]></category>
		<category><![CDATA[wow-expansion]]></category>
		<category><![CDATA[wow-faction-change]]></category>
		<category><![CDATA[wow-faction-changes]]></category>
		<category><![CDATA[wow-factions]]></category>
		<category><![CDATA[wow-guide]]></category>
		<category><![CDATA[wow-third-expansion]]></category>

		<guid isPermaLink="false">http://blog.ecmmo.com/?p=29</guid>
		<description><![CDATA[
One of the things that&#8217;s continually surprised me since news  broke on the likely changes to the Horde&#8217;s leadership is how many  otherwise die-hard Horde players have considered going Alliance. Yeah,  yeah, most of it&#8217;s probably idle threats anyway, but the real issue is  one that&#8217;s simmered for the length of [...]]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><img src="http://www.blogcdn.com/www.wow.com/media/2009/10/wi-abasiccampfire.jpg" border="1" alt="" hspace="4" vspace="4" /></div>
<p>One of the things that&#8217;s continually surprised me since <a href="http://www.wow.com/2009/08/21/world-of-warcraft-cataclysm-announced/">news  broke on the likely changes</a> to the Horde&#8217;s leadership is how many  otherwise die-hard Horde players have considered going Alliance. Yeah,  yeah, most of it&#8217;s probably idle threats anyway, but the real issue is  one that&#8217;s simmered for the length of <em>Wrath</em>&#8217;s storyline. Lots  of traditional Horde players are happy to fight under Thrall. Lots of  traditional Horde players are&#8230;<a href="http://www.wow.com/2009/09/04/garrosh-is-not-well-liked/">not so  happy to fight under someone else</a>.</p>
<p>The issue seems to be the growing rift between players and Horde  leadership in Northrend, and the degree to which many of us can&#8217;t  identify with the sub-faction that eventually hijacks the Horde  storyline. I burned <a href="http://www.wowhead.com/?item=35941">Saurfang&#8217;s  letter</a> as he asked. I nodded alongside <a href="http://www.wowhead.com/?npc=27804">Golluk Rockfist</a> as he told  Horde players, &#8220;You are leaving to the Ruby Dragonshrine. <a href="http://www.wowhead.com/?quest=12461">This is not a request</a>.&#8221; I  sat with Thrall in his darkest moments in the Undercity throne room,  when he realized that everything was lost.</p>
<p>By contrast, I /facepalmed my way through Icecrown.</p>
<p><em><strong> Spoiler material past the break.</strong></em>
<div style="position: absolute; top: -999px;left: -999px; font-color: #fff; "><strong><a href="http://www.uswowgold.com" title="wow gold">wow gold</a></strong></div>
<p>Like many other Horde, it feels distinctly odd and not entirely  comfortable that, after this emotional tour-de-force in Dragonblight,  you find yourself being the errand runner for a number of Garrosh&#8217;s  increasingly stupid and reckless cronies. Between that, Garrosh&#8217;s  behavior in Warsong Hold, Garrosh&#8217;s behavior in <a href="http://www.youtube.com/watch?v=pSbEr5ar0Zo">the 3.1 trailer</a>,  Garrosh&#8217;s behavior in Trial of the Champion/Crusader, and&#8230;well, just  Garrosh period, <a href="http://blue.mmo-champion.com/29/20140809141-why-garrosh.html">a  lot of Horde players were flabbergasted</a> that one of the most (if not  most) hated Hordeside NPC&#8217;s can expect a nice, healthy promotion in <em>Cataclysm</em>,  with the type of job security that comes from knowing you&#8217;ll probably  only be replaced if killed.</p>
<p>Maybe <em>that&#8217;s</em> where they&#8217;re going with this, but if not, the  Faction Change button looks a lot less crazy for my beloved Tauren than  it did previously.</p>
<p>Kisirani&#8217;s assurances in the linked thread aside, this one&#8217;s going out  to all the Horde players out there; have you seriously considered  rerolling or faction-switching? Does the Horde feel uncomfortably  different with Garrosh in charge?</p>
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		<item>
		<title>Drama Mamas: Reading is hard</title>
		<link>http://blog.ecmmo.com/2009/10/30/drama-mamas-reading-is-hard/</link>
		<comments>http://blog.ecmmo.com/2009/10/30/drama-mamas-reading-is-hard/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 19:55:55 +0000</pubDate>
		<dc:creator>Mars</dc:creator>
				<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[World of Warcraft Guide]]></category>
		<category><![CDATA[advice]]></category>
		<category><![CDATA[AFK]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[guild-advice]]></category>
		<category><![CDATA[guild-drama]]></category>
		<category><![CDATA[pests]]></category>
		<category><![CDATA[playing-wow]]></category>
		<category><![CDATA[warcraft-advice]]></category>
		<category><![CDATA[wow-advice]]></category>
		<category><![CDATA[wow-drama]]></category>
		<category><![CDATA[wow-drama-guide]]></category>
		<category><![CDATA[wow-player-guide]]></category>
		<category><![CDATA[wow-q-and-a]]></category>

		<guid isPermaLink="false">http://blog.ecmmo.com/?p=27</guid>
		<description><![CDATA[
Dodge the drama and become that player everyone wants in their group  with the Drama  Mamas.  Lisa Poisso and Robin Torres are real-life mamas  and experienced WoW players &#8212; and just as we don&#8217;t  want our precious babies to be the ones kicking and wailing on the floor  of [...]]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.flickr.com/photos/alicejamieson/3164148439/"><img src="http://www.blogcdn.com/www.wow.com/media/2009/10/readingishard_lsp.jpg" border="1" alt="" hspace="4" vspace="4" /></a></div>
<p><em>Dodge the drama and become that player everyone wants in their group  with the </em><em><a href="http://www.wow.com/category/drama-mamas/">Drama  Mamas</a>. </em><em> Lisa Poisso and Robin Torres are real-life mamas  and experienced </em>WoW<em> players &#8212; and j</em><em>ust as we don&#8217;t  want our precious babies to be the ones kicking and wailing on the floor  of checkout lane next to the candy, neither do we want you to become  known as That Guy on your server. </em><em>We&#8217;re taking your questions  at DramaMamas (at) WoW (dot) com.</em></p>
<p>&#8220;Reading is hard.&#8221; We&#8217;ve seen that snarky little comeback all too often  around WoW.com comments, the Blizzard forums and various cracks and  crevices in between. Judging from the number of comments we get from  readers for whom &#8220;skimming&#8221; has obviously replaced &#8220;reading&#8221; (yes, all  of you who bunnyhopped over the point of last week&#8217;s advice on <a href="http://www.wow.com/2009/10/28/drama-mamas-of-crime-and-crossdressing/">playing  a character of the opposite gender</a> – we&#8217;re looking at you!), we  might be inclined to concur, in a most un-snarky, literal way.</p>
<p>What concerns the Drama Mamas is when players blunder through their game  without really reading what their fellow players are communicating,  both explicitly and between the lines. We all know how easily humor (and  especially sarcasm) can fall flat on the internet. Disaster strikes  when players stop reading and start reading <em>into</em> what others  say. It&#8217;s all too easy to miss connections when we stop &#8220;listening&#8221;  halfway through. Players can even do this to themselves, second-guessing  situations and making assumptions that prevent them from truly enjoying  the game the way they&#8217;d like.</p>
<p>This week, we&#8217;ll help two players slice through their anxieties and  clearly communicate their wishes. Say what you mean! Mean what you say!  And in the meantime, we urge all our readers to read up, line by line,  when other players have something to say. Don&#8217;t seize upon a single  phrase that inflames your sensibilities while heedlessly abandoning the  rest. Connecting with other players is best done in black and white &#8212;  and &#8220;read&#8221; all over.</p>
<p><span id="more-27"></span></p>
<div style="text-align: center;"><a href="http://www.flickr.com/photos/elizafairy/3314719857/"><img id="vimage_2405534" src="http://www.blogcdn.com/www.wow.com/media/2009/10/greenergrass_lsp.jpg" border="1" alt="" hspace="4" vspace="4" /></a></div>
<p><strong>Is the grass greener over there?</strong><br />
<em> Dear Drama Mamas: The guild I belong to is very small (maybe 12  players at 80), but all of us know at least one person in the guild in  real life and a few of my guildies are very good real life friends of  mine. I&#8217;m looking to progress to more difficult and interesting content  &#8212; but at least half of the guild isn&#8217;t there yet (or they aren&#8217;t able  to play very much right now). I&#8217;ve recently made in-game friends with a  few different raid-happy people and have gone with them on a few  non-official runs. And I loved it. And then one of my new friends  invited me to apply to her guild &#8212; a guild that raids four times a week  and seems to be making good progress through the latest content.</p>
<p>I know that once I start school again I&#8217;m not going to be able to play  much, so I&#8217;d like to get in as much content as I can while I have the  time. I also feel that my guild isn&#8217;t really ever going to be capable of  raiding on a regular basis. In some ways, I feel that playing with my  friends is the most important part of </em>WoW<em> &#8212; even if we&#8217;re not  able to do any sort of progression. On the other hand I REALLY, REALLY  want to raid and I&#8217;m REALLY bored with everything else. Signed, Confused<br />
</em><br />
<strong> Drama Mama Lisa</strong>: I think you&#8217;ll have better luck,  Confused, if you&#8217;re simply honest about what you&#8217;d like to do.</p>
<ul>
<li><strong>Make the leap.</strong> Join up. See how you like the  raiding lifestyle. You may love it &#8230; You may lose interest after the  initial adrenaline rush &#8230; Or you may not find the schedule or the  guild such a good fit after all. You&#8217;ll never know unless you try.</li>
<li><strong>Don&#8217;t burn any bridges</strong> with your casual  friends. &#8220;I&#8217;d like to try more raiding, and I&#8217;ve got this window to try  things out before I get back into school&#8221; is different than &#8220;You all  suck <a href="http://www.wowhead.com/?item=39883">Cracked Eggs</a> and I never want to hear from you again.&#8221;</li>
<li><strong>Wait and see</strong> how much school actually does  change your schedule. People who are passionate about a hobby manage all  sorts of tricky maneuvers to keep things moving productively in the  face of work or school. If it turns out that you love raiding as much as  you think you will, it&#8217;s not unreasonable to think that you&#8217;d want and  be able to find a way to overcome scheduling hurdles.</li>
</ul>
<p>You&#8217;ve got nothing to lose and everything to gain. Speak up, then dive  in! No matter how things turn out, with something you obviously care so  deeply about, you won&#8217;t regret having given it a shot.</p>
<p><strong>Drama Mama Robin</strong>: I know from experience that you can  have it all. You just need to be completely honest with both guilds.</p>
<ul>
<li><strong> What to tell the old guild</strong> Tell them what  you&#8217;ve told us: you really want to try out raiding but still want to  remain friends. Ask them for a chat channel so that you all can have a  friends chat, regardless of guild.</li>
<li><strong>What to tell the new guild</strong> You really want to  try out raiding but aren&#8217;t sure if you can do it when you return to  school. If you are honest about your prospects, they are much more  likely to be understanding when your schedule changes. As Lisa said, you  may find out you can still squeeze in a little raiding and still keep  up with all your studies. After all, leisure time is important.</li>
</ul>
<p>If you have to drop raiding when school starts, the raiding guild may  still allow you to remain and raid during holidays. If not, you won&#8217;t  have burned any bridges with your more casual guild and will be able to  return to them. Enjoy both eating and having your cake.</p>
<p><a href="http://www.sxc.hu/photo/1173317"><img id="vimage_2405546" src="http://www.blogcdn.com/www.wow.com/media/2009/10/toad_lsp.jpg" border="1" alt="" hspace="4" vspace="4" align="right" /></a><strong>A toad in  your &#8220;greener pasture&#8221;</strong><br />
<em> Dear Drama Mamas: Earlier this year I left a small, casual guild I  had joined to seek greener pastures with a large, casual and raiding  guild. The casual guild was filled with members who did very little else  but beg for higher level members (specifically me, as the only guild  80) to help them with runs/quests/etc. and displayed very little  gratitude. I&#8217;m a veteran casual player since 1.7, and I don&#8217;t mind  helping out or passing along some wisdom when I can, but I have no  interest in helping people who expect to be &#8220;babysat&#8221; or catered to  without some form of consideration or any thanks. After leaving, I  severed ties with most of the guild and was accepted into my current  guild, where I help the lower level players when I am able to, but  members are understanding if I am unable to.</p>
<p>All these months later, a member of my former guild suddenly reappeared  after a long, prison-related absence from the game. I greeted him back  warmly, but now I can&#8217;t get him to leave me alone. He whispers me every  time I log on, has whispered me from alts, and has had other people  whisper me to ask if I&#8217;m ignoring him when I&#8217;m AFK. It&#8217;s getting to the  point where I&#8217;m starting to feel harassed and don&#8217;t even want to sign  into my main, the only character he knows about. I know I&#8217;m going to  have to ask him to stop pestering me, but I&#8217;m not sure of the most firm  yet polite way to go about it. Sincerely, Harassed Ex-Guildie<br />
</em><br />
<strong> Drama Mama Robin</strong>: Harassed, you&#8217;ve got yourself a <a href="http://www.wow.com/2007/05/27/azeroth-interrupted-introducing-friends-and-family-to-wow/">parasite</a>.  Having other people send you messages to see if you&#8217;re ignoring him is  particularly emo (also ignorant of how <em>WoW</em> works &#8212; you get a  message when you try to whisper someone who is ignoring you). Because of  his excess neediness, this is not likely to end well. But here is  something to try:</p>
<p><em>I am very busy these days with my new guild. If I don&#8217;t answer, I&#8217;m  either AFK or busy fighting. Please just ask someone else if I don&#8217;t  answer. You may try finding a guild that is able and willing to help you  more.</em></p>
<p>Go as far as helping him <a href="http://www.wow.com/2009/03/28/wow-casually-finding-the-right-casual-guild-reader-mail/">find  a casual guild</a>, and hook him up with a <a href="http://www.wow-pro.com/leveling_guides">leveling guide</a>. Then  make yourself unavailable on your main for a week or two in order to  wean him off of you. Hopefully, your raiding guild will be understanding  of your playing alts exclusively for a little while.</p>
<p>If that doesn&#8217;t reduce his pestering to something you can deal with,  then you have to close the door on this guy. Just before putting him on  /ignore, tell him:</p>
<p><em>I am sorry that you can&#8217;t respect my time.</em></p>
<p>Good luck with Mr. Ex-Con.</p>
<p><strong>Drama Mama Lisa</strong>: Now that you feel cornered, Harrassed,  I suspect you may not be able to realistically enjoy chatting with this  friend without feeling put-upon. If you&#8217;d like to try, you need to  figure out when you&#8217;d actually be willing to visit.</p>
<ul>
<li>When is a good time for you to chat?</li>
<li><em>Is</em> there a good time?</li>
<li>Are the only good times to chat so specific that it falls to you  to initiate conversations?</li>
<li>Are you interested and willing in initiating conversations at  times that are convenient for you?</li>
</ul>
<p>You might be able to manage his pestering with a strategic AFK message.  Especially if you communicate with guildmates more via voice comm than  text chat, try setting an AFK message during raids. To set an AFK  message, go to your Interface Options and uncheck &#8220;Auto Clear AFK,&#8221; so  that your AFK status remains in effect while your character is active.  Then type &#8220;/afk Raid in progress; unavailable for chat,&#8221; or whatever  message you choose. Anyone who whispers you will automatically receive  that message in reply.</p>
<p>If in fact you were just being polite upon his return to the game, then  follow Robin&#8217;s advice to loosen and then sever ties to this  relationship. Be sure to explain why you can&#8217;t talk &#8212; &#8220;The stuff I run  with this character now makes it really hard to chat when I&#8217;m playing.  Sorry, gotta run &#8230;&#8221; – and then let any additional whispers go by  without any reply at all. You might have to repeat this a couple of  times on additional days before he gets the hint. If he doesn&#8217;t, it&#8217;s  time to /ignore.
<div style="position: absolute; top: -999px;left: -999px; font-color: #fff; "><strong><a href="http://www.uswowgold.com" title="wow gold">wow gold</a></strong></div>
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		<title>The Queue: The story of vanilla WoW</title>
		<link>http://blog.ecmmo.com/2009/10/29/the-queue-the-story-of-vanilla-wow/</link>
		<comments>http://blog.ecmmo.com/2009/10/29/the-queue-the-story-of-vanilla-wow/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 02:38:16 +0000</pubDate>
		<dc:creator>Mars</dc:creator>
				<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[World of Warcraft Guide]]></category>

		<guid isPermaLink="false">http://blog.ecmmo.com/?p=22</guid>
		<description><![CDATA[
Welcome back to The Queue, WoW.com&#8217;s daily Q&#38;A column where the WoW.com team answers your questions about the World of Warcraft. Adam Holisky be your host today.
I initially wrote an entirely different Queue for today, and then I came across Tim&#8217;s question:

The two expansions have fleshed out stories that I understand to some extent, especially [...]]]></description>
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<p><em>Welcome back to <a href="http://www.wow.com/category/the-queue">The Queue</a>, WoW.com&#8217;s daily Q&amp;A column where the WoW.com team answers your questions about the World of Warcraft. Adam Holisky be your host today.</em></p>
<p>I initially wrote an entirely different Queue for today, and then I came across Tim&#8217;s question:</p>
<blockquote>
<div><em>The two expansions have fleshed out stories that I understand to some extent, especially WotLK. This has led me to ask myself, what is the story of vanilla WoW?</em></div>
</blockquote>
<p>That is an amazing question, and has lead me down a path to an answer I did not expect. While my answer took a good three hours to write last night, it was probably the most fun I&#8217;ve had writing in quite a while. So thanks, Tim.</p>
<p>My full answer is after the break.<br />
<span id="more-22"></span></p>
<p>I&#8217;ll start off by saying that while I&#8217;m going to attempt to answer what the story of vanilla <em>WoW </em>is, it&#8217;s really a question best left to <em>The Man</em> himself, Chris Metzen. In fact, I&#8217;ll try something: Chris, if you&#8217;re reading this, we&#8217;d all love to hear your answer &#8212; drop me your email <a href="http://www.wow.com/tips/">via the tip line</a> and we&#8217;ll get in touch. Perhaps we can do an interview about this and post it for everyone.</p>
<p>Okay, probably a snowball&#8217;s chance in hell of him actually responding, but what kind of editor would I be if I didn&#8217;t try<a href="http://www.uswowgold.com">?</a></p>
<p>I think the story of vanilla <em>WoW </em>is three fold.</p>
<p><strong>One &#8211; Passing the Torch to a New Generation</strong></p>
<p>The heroes of yesteryear are passing the torch to a new generation, and represent a significant part of the story in vanilla <em>WoW</em>. This new generation of heroes are not represented by an NPC in the game, but by the players themselves. As a player you develop your reputation from simple tasks of clearing out wolves in the relatively peaceful Elwynn Forest to taking down Ragnaros and defeating the old god C&#8217;Thun. This sets the stage for future stories where the heroes, the protagonists of the story, are more developed &#8212; namely the overall story arcs of the Sunwell, Illidan, and Kil&#8217;jaeden from the ancient war in <em>Burning Crusade</em>, and the battle with Arthas in <em>Wrath</em>. I&#8217;ll note here that Arthas has a definitive presence in vanilla <em>WoW</em> even now out in the Plague Lands, and even more so prior to Naxx&#8217;s removal; but the real story with Arthas ends in patch 3.3 (we think).</p>
<p><strong>Two &#8211; The Nation-State Reconstruction</strong></p>
<p>Another story of vanilla <em>WoW </em>is about the consequences of the reconstruction of Azeroth from the third war. Approximately 4 years have gone by since Arthas and his scourage forever changed the face of the planet. We&#8217;ve seen old allies fall into strained relationships, and have seen new friends spring up from the most conflicting of groups. These varying relationships have led to nation-state interaction that propels the heroes (the players) into epic battles between factions like the Horde and the Alliance, and between the Dark Iron Dwarves and Bronzebeard&#8217;s forces.</p>
<p>And while the aftermath of the third war and the subsequent reconstruction provides a great bed upon which to weave epic tales, the actual reconstruction and the eternal human spirit play a central role as well. Azeroth was <em>devastated</em> after Arthas. Land which was once green and fertile became gray and dead; creatures of the world found themselves corrupted by the evil force of the Lich King, and entire civilizations found themselves turned upside down with an attack directly on their capital (Lordaeron and Silvermoon)*.</p>
<p>In this way the compelling story of the successful yet difficult reconstruction is one that is able to connect with <em>WoW</em>&#8217;s audience directly in their sense of nationalism (belonging to a nation), and of dealing with <em>our</em> world which was directly changed after the terrorists attacks of 9-11. No matter where you&#8217;re from or what your particular political and social philosophy is, the 9-11 attacks somehow changed the way of life of your country. For Americans in particular, and indeed for any peoples which had to go through terrorism, there is a strong sense of having to deal constructively with these difficult situations. We must rebuild, we must make sure this doesn&#8217;t happen again, we must never forget. Such are universal slogans in the fight against evil. Azeroth must rebuild, enemy and ally alike. Azeroth must make sure the Lich King is never able to wrought his kind of destruction again. Azeroth must not forget what he did, lest the Lich King is able to snake his way back into power over the peoples of the entire world.</p>
<p>This story and the feelings it presents reverberate deep within the primary audience which plays <em>WoW </em>now &#8212; the 20 to 30 year olds who were young adults when the attacks and subsequent global terroristic outbreaks entered into our global consciousness. In many ways Azeroth represents a return to normalcy and strength. Concepts that, while we might not identify directly with it ourselves, we can at least identify with it on a nationalistic level.</p>
<p>And here too we reach the finality of such a reconstruction &#8212; the ultimate triumph of good over evil. The Third War was evil. We outside the game will triumph over evil, just as our characters do in the game. At a very basic level this story is perhaps the most compelling out of all stories from all expansions &#8212; and as detailed above, fits into the psyche of people so well today that it&#8217;s uncanny.</p>
<p><strong> Three &#8211; New and Emerging Threats</strong></p>
<p>The Lich King, the Horde, the old gods &#8212; all of those are old threats. The ancient war dealt with the great sundering and Queen Azshara, the first war dealt with initial conflict between the Horde and the Alliance as the Horde entered through the Dark Portal from Draenor. The second war saw continued conflict between the Horde and the Alliance. And finally in the third war we saw the Lich King assert his presence in the land. They are all very astounding tales of dramatic movement on both the individual level and national level, however they all represent relatively old threats.</p>
<p>In vanilla <em>WoW</em>, new threats emerge. While many of these new threats are the reemergence of old creatures like Ragnaros or C&#8217;Thun, they feel like the modern time is the right time for them to rise from the depths and become victorious over the people of Azeroth.</p>
<p>&#8220;Too soon, you have awakened me too soon, Executus!&#8221;</p>
<p>Even though Ragnaros is planning on taking over Azeroth, starting with making life from stone in Blackrock Mountain, he knows he&#8217;s not yet made the necessary preparations. As new heroes of the land we have to go and stop this elemental lord of the age of the Titans, to stop this new threat from returning us to the evil that we saw during the Lich King.</p>
<p>This story can be repeated, more or less, for the events of AQ and ZG. Stop old gods (not <em>the</em> old gods, well, not always) from coming back into the evil-power-vacuum left by the Lich King.</p>
<p><strong>Conclusion</strong></p>
<p>The story of vanilla <em>WoW </em>is not as clear cut as <em>BC </em>or <em>WotLK</em>. It does however still provide amazing plots and adventures that hearken back to the very nature of an MMORPG; you face a world in which you have to fight against evil, struggling to win a battle that can never be won. The forces of the Lich King might be banished to fester in the cold north, but in his place other denizens of the underworld creep up and try to take his place. In an MMORPG, you are left forever defending your freedom and way of life against forces which attempt to end it.</p>
<p>In many ways vanilla <em>WoW </em>is the most compelling story of all the iterations of <em>WoW</em>, because it&#8217;s the story of Humanity&#8217;s spirit and relentless will to live.</p>
<p><span style="font-style: italic;">I</span><em> must insist that all comments are kept civil. The piece is here not to debate the merits of American hegemony or the democrats vs. republicans, but the story of vanilla WoW and its connections with all of us.</em></p>
<p>*I&#8217;d be amiss if I didn&#8217;t note that I debated adding a fourth major story arc &#8212; that of environmehttp://blog.ecmmo.com/wp-admin/post-new.phpntalism. The night elves, tauren, and orcs have very strong and compelling story lines dealing with protecting or in someway acting as the agent of the earth. And while this story line is a major part of <em>WoW </em>for some, it&#8217;s not for all. For instance Putress representing the undead for awhile seemed pretty hellbent on poisoning everything, including the land. And while the dwarves revere the land, they also like to dig a ton of it up. And the gnomes are particularly bad with their oil dropping out in the Borean Tundra. So while the story of environmentalism is there, it&#8217;s not a major part of <em>WoW </em>yet, and it doesn&#8217;t follow an overall path yet either (those stories about being pro-earth and anti-earth are not really connected). An example of a story having an environmentalism arc would be <em>Lord of the Rings</em> (the book version, not the movies) or <em>Dune</em>; and <em>WoW </em>doesn&#8217;t have it to that extent yet.
<div style="position: absolute; top: -999px;left: -999px; font-color: #fff; "><strong><a href="http://www.uswowgold.com" title="wow gold">wow gold</a></strong></div>
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		<title>Patch 3.3 PTR build 10571 details [Updated: Tier 10 relics]</title>
		<link>http://blog.ecmmo.com/2009/10/23/patch-3-3-ptr-build-10571-details-updated-tier-10-relics/</link>
		<comments>http://blog.ecmmo.com/2009/10/23/patch-3-3-ptr-build-10571-details-updated-tier-10-relics/#comments</comments>
		<pubDate>Fri, 23 Oct 2009 15:56:25 +0000</pubDate>
		<dc:creator>Kevin</dc:creator>
				<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[patch]]></category>

		<guid isPermaLink="false">http://blog.ecmmo.com/?p=19</guid>
		<description><![CDATA[
A new PTR for patch   3.3 has just been pushed through on the testing servers. Most of the   classes have seen some tweaks and changes. At first glance, the  biggest  winners (not whiners) appear to be mages and shadow priests.  Some other  big changes include the druid [...]]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><img src="http://www.blogcdn.com/www.wow.com/media/2009/09/andintoicecrown.jpg" alt="World of Warcraft Patch 3.3 PTR build 10571" /></div>
<p>A new PTR for <a href="http://www.wow.com/guide-to-patch-3-3">patch   3.3</a> has just been pushed through on the testing servers. Most of the   classes have seen some tweaks and changes. At first glance, the  biggest  winners (not whiners) appear to be mages and shadow priests.  Some other  big changes include the druid spell Rebirth dropping from a  20 minutes  cool down to a 10 minute cool down.</p>
<p>Oh and raid leaders, it seems anyone in the party can use raid marks   now. Joy!
<div style="position: absolute; top: -999px;left: -999px; font-color: #fff; "><strong><a href="http://www.uswowgold.com" title="wow gold">wow gold</a></strong></div>
<p>Also, new Achievements have surfaced for Icecrown dungeons. Find out   what other adjustments were made after the jump.</p>
<p>Update: New glyph changes and a new Feat of Strength has been added.</p>
<p>Update 2: Tier 10 relics have been added to the bottom.</p>
<p><span id="more-19"></span></p>
<p><span id="more-33"> </span></p>
<p><strong>Companion Pets</strong></p>
<ul style="margin-top: 0pt; margin-bottom: 0pt;">
<li><a rel="http://db.mmo-champion.com/s/55068//tooltip/js" href="http://db.mmo-champion.com/s/55068/" target="_blank">Mr. Chilly</a> is no longer named <a rel="http://db.mmo-champion.com/s/55068//tooltip/js" href="http://db.mmo-champion.com/s/55068/" target="_blank">Oswald</a> and got his old name back.</li>
</ul>
<p>Death Knight</p>
<p><strong>Unholy</strong></p>
<ul style="margin-top: 0pt; margin-bottom: 0pt;">
<li><a rel="http://db.mmo-champion.com/s/55271//tooltip/js" href="http://db.mmo-champion.com/s/55271/" target="_blank">Scourge   Strike</a> has been revamped – An unholy strike that deals 50% of weapon   damage as Physical damage plus 400 (Shows as 40000 in the tooltip but   I’ll assume it’s a typo). In addition, for each of your diseases on  your  target, you deal an additional 25% of the Physical damage done as   Shadow damage.</li>
<li><a rel="http://db.mmo-champion.com/s/49194//tooltip/js" href="http://db.mmo-champion.com/s/49194/" target="_blank">Unholy Blight</a> now deals 10% of the damage done by Death Coil over 10 sec. (Down from   20%)</li>
</ul>
<p>Druid</p>
<p><strong>Restoration</strong></p>
<ul style="margin-top: 0pt; margin-bottom: 0pt;">
<li><a rel="http://db.mmo-champion.com/s/51183//tooltip/js" href="http://db.mmo-champion.com/s/51183/" target="_blank">Gift of the   Earthmother</a> now increases your total spell haste by 2/4/6/8/10%</li>
<li><a href="http://www.wowhead.com/?spell=48477">Rebirth</a>: The   cooldown on this spell has been lowered from 20 minutes down to 10   minutes. Cannot be used in Arenas.</li>
</ul>
<p><strong>Glyphs</strong></p>
<p><strong> </strong></p>
<ul>
<li>Glyph of Rapid Rejuvenation – Your haste now reduces the time   between the periodic healing ticks of your Rejuvenation spell.</li>
</ul>
<p>Hunter</p>
<p><strong>Pet</strong></p>
<ul style="margin-top: 0pt; margin-bottom: 0pt;">
<li><a rel="http://db.mmo-champion.com/s/61681//tooltip/js" href="http://db.mmo-champion.com/s/61681/" target="_blank">Culling the   Herd</a> – When your pet’s Claw, Bite, or Smack ability deals a critical   strike, you and your pet deal 1/2% increased damage for 10 sec.</li>
<li>Call Stabled Pet: Cooldown reduced from 30 minutes to 5 minutes.   Cannot be used in Arenas.</li>
</ul>
<p>Mage</p>
<p><strong>Fire</strong></p>
<ul style="margin-top: 0pt; margin-bottom: 0pt;">
<li><a rel="http://db.mmo-champion.com/s/12873//tooltip/js" href="http://db.mmo-champion.com/s/12873/" target="_blank">Improved   Scorch</a> now increases spell critical strike chance against the target   by 5% but no longer stacks. (Up from 1%, Stacks up to 5)</li>
</ul>
<p><strong>Ice</strong></p>
<ul style="margin-top: 0pt; margin-bottom: 0pt;">
<li><a rel="http://db.mmo-champion.com/s/31669//tooltip/js" href="http://db.mmo-champion.com/s/31669/" target="_blank">Frozen Core</a> now also causes your Ice Lance criticals to reduce the cast time of   your next Frostbolt or Frostfire Bolt by 0.4/0.7/1 sec.</li>
</ul>
<p><strong>Glyphs</strong></p>
<ul style="margin-top: 0pt; margin-bottom: 0pt;">
<li><a rel="http://db.mmo-champion.com/s/56371//tooltip/js" href="http://db.mmo-champion.com/s/56371/" target="_blank">Glyph of   Improved Scorch</a> is now named <a rel="http://db.mmo-champion.com/s/56371//tooltip/js" href="http://db.mmo-champion.com/s/56371/" target="_blank">Glyph of   Scorch</a> and Increases the damage of your Scorch spell by 20%.</li>
<li><a rel="http://db.mmo-champion.com/s/70937//tooltip/js" href="http://db.mmo-champion.com/s/70937/" target="_blank">Glyph of   Eternal Water</a> – Your Summon Water Elemental now lasts indefinitely,   but your Water Elemental can no longer cast Freeze.</li>
</ul>
<p>Paladin</p>
<p><strong>Protection</strong></p>
<ul style="margin-top: 0pt; margin-bottom: 0pt;">
<li><a rel="http://db.mmo-champion.com/s/53530//tooltip/js" href="http://db.mmo-champion.com/s/53530/" target="_blank">Divine   Guardian</a> now also reduces the damage your party and raid members   take by 20% when Divine Sacrifice is active.</li>
<li><a rel="http://db.mmo-champion.com/s/64205//tooltip/js" href="http://db.mmo-champion.com/s/64205/" target="_blank">Divine   Sacrifice</a> – 30% of all damage taken by party members within 30 yards   is redirected to the paladin (up to a maximum of 40% of the Paladin’s   health times the number of party members). Redirected damage is reduced   by 50% before injuring the Paladin. Lasts 10 sec.</li>
</ul>
<p><strong>Priest</strong></p>
<p><strong>Discipline</strong></p>
<p><strong> </strong></p>
<ul>
<li><a href="http://www.wowhead.com/?spell=48066">Power Word: Shield</a> – This spell can now be cast on non-raid/party friendly targets.</li>
</ul>
<p><strong>Shadow</strong></p>
<ul style="margin-top: 0pt; margin-bottom: 0pt;">
<li><a rel="http://db.mmo-champion.com/s/15473//tooltip/js" href="http://db.mmo-champion.com/s/15473/" target="_blank">Shadowform</a> now let the periodic damage of your Shadow Word: Pain, Devouring   Plague, and Vampiric Touch spells benefit from haste.</li>
<li><a href="http://www.wowhead.com/?spell=15286">Vampiric Embrace</a>:   This ability is now provides a 30-minute buff that cannot be dispelled,   instead of a target debuff.</li>
<li><a href="http://www.wowhead.com/?spell=63627">Improved Devouring   Plague</a>: This spell now deals 10/20/30% of its total periodic effect   instantly, up from 5/10/15%.</li>
</ul>
<p><strong>Glyphs</strong></p>
<ul style="margin-top: 0pt; margin-bottom: 0pt;">
<li><a rel="http://db.mmo-champion.com/s/55687//tooltip/js" href="http://db.mmo-champion.com/s/55687/" target="_blank">Glyph of Mind   Flay</a> now Increases the damage done by your Mind Flay spell by 10%   when your target is afflicted with Shadow Word: Pain.</li>
<li><a rel="http://db.mmo-champion.com/s/55681//tooltip/js" href="http://db.mmo-champion.com/s/55681/" target="_blank">Glyph of   Shadow Word: Pain</a> changed to – The periodic damage ticks of your   Shadow Word: Pain spell restore 1% of your base mana.</li>
<li><a rel="http://db.mmo-champion.com/s/56174//tooltip/js" href="http://db.mmo-champion.com/s/56174/" target="_blank">Glyph of   Shadow</a> now increase your spell power by 30% of your spirit for 10   sec. (Up from 10%)</li>
</ul>
<p><strong>Shaman</strong></p>
<ul>
<li><a href="http://www.wowhead.com/?spell=20608">Reincarnation</a>: The   cooldown on this spell has been lowered from 60 minutes down to 50   minutes (<a href="http://www.wowhead.com/?spell=16209">Improved   Reincarnation</a> will continue to lower the cooldown by 10/20 minutes).</li>
</ul>
<p><strong>Warlock</strong></p>
<p><a href="http://www.wowhead.com/?spell=47884"><strong> </strong></a></p>
<p><a href="http://www.wowhead.com/?spell=47884"><strong> </strong></a></p>
<ul style="margin-top: 0pt; margin-bottom: 0pt;">
<li><a href="javascript:void(0);/*1255474183163*/">Create Soulstone</a>:   The cooldown on this spell and duration of its buff have been lowered   from 30 minutes down to 15 minutes. Cannot be used in Arenas.</li>
<li><a href="http://www.wowhead.com/?spell=63158">Decimation</a>:   Redesigned. When Shadowbolt, Incinerate or Soul Fire hit a target that   is at or below 35% health, the cast time of Soul Fire is reduced by   20/40% for 8 seconds. Soul Fires cast under the effect of Decimation   cost no shards.</li>
<li><a href="http://www.wowhead.com/?spell=47247">Molten Core</a>:   Redesigned. Shadow spells and damage-over-time effects have a 12% chance   to increase the damage done by Incinerate by 5/10/15% and Soul Fire by   4/7/10% for 12 seconds. In addition, Molten Core now has a new spell   effect.</li>
</ul>
<p><strong>Affliction</strong></p>
<ul style="margin-top: 0pt; margin-bottom: 0pt;">
<li><a rel="http://db.mmo-champion.com/s/54038//tooltip/js" href="http://db.mmo-champion.com/s/54038/" target="_blank">Improved   Felhunter</a> now gives your Felhunter 8% (up from 4%) of its maximum   mana each time it hits with Shadow Bite and the cooldown on that ability   is reduced by 2 sec.</li>
</ul>
<p><strong>Destruction</strong></p>
<ul style="margin-top: 0pt; margin-bottom: 0pt;">
<li><a rel="http://db.mmo-champion.com/s/17962//tooltip/js" href="http://db.mmo-champion.com/s/17962/" target="_blank">Conflagrate</a> now deals damage equal to 60% of your Immolate or Shadowflame and   causes 20% additional damage over 6 sec.</li>
</ul>
<p><strong>Glyphs</strong></p>
<ul style="margin-top: 0pt; margin-bottom: 0pt;">
<li><a rel="http://db.mmo-champion.com/s/63320//tooltip/js" href="http://db.mmo-champion.com/s/63320/" target="_blank">Glyph of Life   Tap</a> now also procs from Dark Pact.</li>
</ul>
<p>Warrior</p>
<p><strong>Glyphs</strong></p>
<ul style="margin-top: 0pt; margin-bottom: 0pt;">
<li><a rel="http://db.mmo-champion.com/s/58382//tooltip/js" href="http://db.mmo-champion.com/s/58382/" target="_blank">Glyph of   Victory Rush</a> now affects any target. (Old – Only targets above 70%   health)</li>
</ul>
<p><strong>Achievements </strong></p>
<p><strong>Icecrown Citadel: The Frozen Throne</strong></p>
<ul>
<li>Storming the Citadel – Defeat the first four bosses in Icecrown   Citadel in 10-player mode.</li>
<li>The Frostwing Halls – Defeat the bosses of The Frostwing Halls in   Icecrown Citadel in 10-player mode.</li>
<li>The Plagueworks – Defeat the bosses of The Plagueworks in Icecrown   Citadel in 10-player mode.</li>
<li>The Crimson Hall – Defeat teh bosses of The Crimson Hall in Icecrown   Citadel in 10-player mode.</li>
<li>The Frozen Throne – Defeat the Lich King in Icecrown Citadel in   10-player mode.</li>
<li>Fall of the Lich King – Defeat every boss in Icecrown Citadel in   10-player mode.</li>
<li>It’s a Trap! – Survive the Ice Jets in Icecrown Citadel in 10-player   mode.</li>
<li>Unboned – Defeat Lord Marrowgar without anyone taking damage from   Bone Cyclone in 10-player mode.</li>
<li>Thirty One – Defeat X of Lady Deathwhisper’s adds with her bombs and   then defeat Lady Deathwhisper in 10-player mode.</li>
<li>I’m on a Boat – Claim victory in the Gunship Battle in which every   raid member visits the enemy gunship only once in 10-player mode.</li>
<li>I’ve Gone and Made a Mess – Defeat the Deathbringer with fewer than X   raid members suffering from Garrote in 10-player mode.</li>
<li>Dances with Oozes – Defeat Rotface without exploding any oozes in   10-player mode.</li>
<li>Once Bitten, Twice Shy – Defeat the Blood Queen while having been a   vampire in 10-player mode.</li>
</ul>
<p><strong>Icecrown Citadel: The Frozen Halls</strong></p>
<ul>
<li>Icecrown: The Forge of Souls – Defeat the bosses in Icecrown: The   Forge of Souls</li>
<li>Icecrown: The Pit of Saron – Defeat the bosses in Icecrown: The Pit   of Saron</li>
<li>Icecrown: The Halls of Reflection – Defeat the bosses in Icecrown:   The Halls of Reflection</li>
</ul>
<p><strong>Icecrown Citadel: The Frozen Halls (Heroic)</strong></p>
<ul>
<li>I Feel Good – Defeat Bronjahm in The Forge of Souls on Heroic   Difficulty without letting him cast his big spell.</li>
<li>Three Faced – Defeat the Devourer of Souls in The Forge of Souls on   Heroic Difficulty after having interrupted his big nuke.</li>
<li>Don’t Let it Go to Eleven – Defeat Forgemaster Garfrost in The Pit   of Saron on Heroic Difficulty before he gets 11 stacks.</li>
<li>Don’t Look Up – Clear the hallway before Scourgelord Tyrannus in The   Forge of Souls on Heroic Difficulty without anyone taking icicle   damage.</li>
<li>We’re Not Retreating; We’re Advancing in a Different Direction –   Escape from the Lich King in under two hours and eleven seconds.</li>
</ul>
<p><strong>User Interface</strong></p>
<ul style="margin-top: 0pt; margin-bottom: 0pt;">
<li>Non spell-based tracking now persists through logout.</li>
<li>Any party member may mark raid targets.</li>
<li>Users will be warned when their talents are reset due to a new   patch.</li>
<li>“/Settitle” command has been added.</li>
<li>Instant quest text is on by default.</li>
<li>“Tentative” status added for calendar responses.</li>
<li>Players below level 10 may not join raids.</li>
<li>Ignore list expanded to 50 to match the friends list.</li>
<li>Unit frames added for special encounters.</li>
<li>Interface element added next to the mini-map to show what dungeon   you are in (ex: 10- and 25-player Heroic dungeons marked with a skull).</li>
<li>Experience earned for a quest will display in the Quest Rewards   section.</li>
<li>Confirmation box added when buying stable slots.</li>
<li>Macro Changes</li>
</ul>
<p>Symbol “@” added as a synonym for “target=”;. For example, “/cast   [@focus] Flash Heal”.</p>
<p>New macro conditionals: “vehicleui” (if the player has a vehicle UI) and   “unithasvehicleui” (if the target of the macro has a vehicle UI).</p>
<p><strong>Character and Creature Nameplates</strong></p>
<ul style="margin-top: 0pt; margin-bottom: 0pt;">
<li>The range at which players can see nameplates has been significantly   expanded.</li>
<li>You can no longer see nameplates through objects which block line of   sight.</li>
</ul>
<p>As long as you are able to peer through the doorway of a room, you   will see nameplates of characters and creatures in that room.</p>
<p>Pillars and bridges in Arenas will not hide friendly or enemy   nameplates.</p>
<ul style="margin-top: 0pt; margin-bottom: 0pt;">
<li>Totem nameplates can be toggled off under “PRODUCTION” settings via   “Interface Options” on the test realms.</li>
<li>Instead of nameplates for large groups of players or creatures   trying to sort themselves, they will now overlap. This functionality can   be toggled off under “PRODUCTION” settings via “Interface Options” on   the test realms.</li>
</ul>
<p><strong>Addon Author Changes</strong></p>
<ul style="margin-top: 0pt; margin-bottom: 0pt;">
<li>“registerForClicks” added to xml buttons.</li>
<li>“MouseIsOver” has been converted to a “C” function for increased   efficiency (e.g. /dump PlayerFrame:IsMouseOver() ).</li>
<li>When an addon file is loaded, the addon name and an addon table are   passed to the file through ‘…’. The same addon table is passed to every   file loaded by a particular TOC file (example at the top of a Lua  file:  “local addonName, addonTable = …;”.</li>
<li>“motionScriptsWhileDisabled” attribute added to buttons. This allows   “OnEnter”; and “OnLeave”; to fire while the button is disabled.</li>
<li>“GetFileHeight()” and “GetFileWidth()” added to Texture objects. 0   is returned if no texture file is associated with the texture.</li>
<li>You can now query for a list of completed quests with   “QueryQuestsCompleted()” then wait for the “QUEST_QUERY_COMPLETE” event,   and call “GetQuestsCompleted(&lt;luatable&gt;)”.</li>
</ul>
<p><br style="font-weight: bold;" /><span style="font-weight: bold;">Feat   of Strength</span></p>
<ul>
<li>It’s Over Nine Thousand!: Earn more than 9000 achievement points.</li>
</ul>
<p><span style="font-weight: bold;">Tier 10 relic additions</span></p>
<p><strong>Death Knight </strong></p>
<ul>
<li>DPS – Your Obliterate, Scourge Strike, and Death Strike abilities   grant 73 Strength for 15 sec. Stacks up to 5 times.</li>
<li>Tank – Your Rune Strike ability grants 44 dodge rating for 15 sec.   Stacks up to 5 times.</li>
</ul>
<p><span style="font-weight: bold;">Druid</span></p>
<ul>
<li>Balance – The periodic damage from your Insect Swarm and Moonfire   spells grants 44 critical strike rating for 15 sec. Stacks up to 5   times.</li>
<li>Feral – The periodic damage from your Lacerate and Rake abilities   grats 44 Agility for 15 sec. Stacks up to 5 times.</li>
<li>Restoration – The periodic healing from your Rejuvenation spell   grants 32 spell power for 15 sec. Stacks up to 8 times.</li>
</ul>
<p><strong>Paladin</strong></p>
<ul>
<li>Holy – Your Holy Shock spell grants 85 spell power for 15 sec.   Stacks up to 3 times.</li>
<li>Protection – Your Shield of Righteousness ability grants 73 dodge   rating for 15 sec. Stacks up to 3 times.</li>
<li>Retribution – Your Crusader Strike ability grants 44 Strength for 15   sec. Stacks up to 5 times.</li>
</ul>
<p><strong>Shaman</strong></p>
<ul>
<li>Elemental – Your Earth Shock, Flame Shock, and Frost Shock spells   grant 73 critical strike rating for 15 sec. Stacks up to 3 times.</li>
<li>Enhancement – Your Stormstrike ability grant 146 attack power rating   for 15 sec. Stacks up to 3 times.</li>
<li>Restoration – Your Riptide spell grants 85 spell power for 15 sec.   Stacks up to 3 times.</li>
</ul>
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		<item>
		<title>Mr. Chilly is in the mail on Battle.net accounts</title>
		<link>http://blog.ecmmo.com/2009/10/21/mr-chilly-is-in-the-mail-on-battle-net-accounts/</link>
		<comments>http://blog.ecmmo.com/2009/10/21/mr-chilly-is-in-the-mail-on-battle-net-accounts/#comments</comments>
		<pubDate>Wed, 21 Oct 2009 16:38:54 +0000</pubDate>
		<dc:creator>Mars</dc:creator>
				<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[battle]]></category>
		<category><![CDATA[chilly]]></category>

		<guid isPermaLink="false">http://blog.ecmmo.com/2009/10/21/mr-chilly-is-in-the-mail-on-battle-net-accounts/</guid>
		<description><![CDATA[
You have until November 11th to switch  your account to Battle.net, but the penguin pets are already  in-game. I converted my account when I was first able to (which has had  its ups  and downs) and I logged on this afternoon to find Mr. Chilly in my mailbox  on all [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.blogcdn.com/www.wow.com/media/2009/10/mr-chilly-rlt.jpg" alt="" /></p>
<div>You have until November 11th to <a href="http://www.wow.com/2009/08/24/battle-net-conversion-to-become-mandatory/">switch  your account to Battle.net</a>, but the penguin pets are already  in-game. I converted my account when I was first able to (which has had  its <a href="http://www.wow.com/2009/10/15/the-pros-and-cons-of-battle-net/">ups  and downs</a>) and I logged on this afternoon to find <a href="http://www.wowhead.com/?spell=55068">Mr. Chilly</a> in my mailbox  on all characters.Like most Blizzard promotional pets, they are Bind on  Account and sent to every character you have on every realm. They are  also collectible, in that they don’t disappear from your inventory after  you “learn” them. So, if you have already switched to Battle.net, log  in and pick up your new little penguin buddy.</div>
<div style="position: absolute; top: -999px;left: -999px; font-color: #fff; "><strong><a href="http://www.uswowgold.com" title="wow gold">wow gold</a></strong></div>
]]></content:encoded>
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		<item>
		<title>Welcome to ECMMO, We serve you sincerely</title>
		<link>http://blog.ecmmo.com/2009/10/20/welcome-to-ecmmo-we-serve-you-sincerely/</link>
		<comments>http://blog.ecmmo.com/2009/10/20/welcome-to-ecmmo-we-serve-you-sincerely/#comments</comments>
		<pubDate>Tue, 20 Oct 2009 10:50:42 +0000</pubDate>
		<dc:creator>Kevin</dc:creator>
				<category><![CDATA[MMORGP]]></category>
		<category><![CDATA[World of Warcraft]]></category>

		<guid isPermaLink="false">http://blog.ecmmo.com/?p=4</guid>
		<description><![CDATA[In the future we will share some feelings and experiences in this weblog, And share some of the details of the game, As well as some game equipment items and gold purchased by the guidance, Welcome to exchange your experience here.
I am sure that many of my friends like to play World of Warcraft, this [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p><em><strong>In the future we will share some feelings and experiences in this weblog, And share some of the details of the game, As well as some game equipment items and gold purchased by the guidance, Welcome to exchange your experience here.</strong></em></p></blockquote>
<p>I am sure that many of my friends like to play World of Warcraft, this game is full of infinite charm. Many people who played the game told me that when he was playing this game it could not get interested in other games anymore. Without WOW,Nothing catches they fancy.</p>
<p>Exactly, WOW have too many interesting place, the beautiful game screen, gorgeous skills, engaging plot, endless task, the Boss difficult challenges, the drastic PVP, the perfect team.
<div style="position: absolute; top: -999px;left: -999px; font-color: #fff; "><strong><a href="http://www.uswowgold.com" title="wow gold">wow gold</a></strong></div>
<p>Of course, in game ,you choose your character, then upgrade your levels is a very difficult job, but when you also need to take care of your work at the day time, then even less time to upgrade your lovely character . Often and often, we all need enough gold from the game to play well this game, such as upgrade the professional skills, purchase raid herbs, mining. Change your talents, Enchant weapons, equipment, inlaid stones, etc., then this time you can think of the <strong>ECMMO</strong>, we have to resolve these bother for you, go <strong>www.ECMMO.com</strong> purchase price discount gold, both fast and concessions, and absolutely reliable. We also offer the upgrade your character services to meet your needs. We are happy to cooperate with you a long time. I wish you enjoy the game.</p>
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